lennonhead
Member

Registered: Mar 2000
Location: NJ
Posts: 517 |
quote: Originally posted by thatch
Got any ideas on the DNA angle? I need inspiration (it looks horrible right now). Which primitives to use, colors, light direction...any would be appreciated.
I'm not familiar with the tools you have handy, but here is what I started to do. Make a tall skinny object (rectangle or cylinder) and twist it for the sides. Then duplicate it and put some more rectangles in between both of them. Or you could make the whole thing first and then twist it, but then the "protein" rectangles would also get distorted.
When putting the Visor textures on the "protein" rectangles you might want to put two per rectangle. Otherwise you would have to have thick rectangles or distorted Visors.
At first I was thinking that the view should be direct from the front without any angle, so that it fits in the tall rectangular logo. But that would be somewhat boring, so as long as it is can fit in that form that Fishscaler wanted, make it whatever angle makes it look the best. You could even tilt it and focus on the top or bottom, that might look good.
I'm sure none of that was of much help, but I figured I'd throw in my two cents .
[Edited by lennonhead on 01-08-2001 at 07:13 PM]
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