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Sega Games Module

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Topic: Sega Games Module    
ByronC
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Registered: Nov 1999
Location: Oak Grove, Kentucky
Posts: 211

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Hi All,
Maybe Sega can put some of their games on a springboard module?
I know they should have that option on their drawing table, at least.

Byron

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ByronC is offline Old Post 02-01-2001 12:33 AM
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lennonhead
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Registered: Mar 2000
Location: NJ
Posts: 517

If they end up making gameboy games, I don't see why they couldn't make games on springboards.

I just hope that all of the little developers don't get looked over once all of these big game companies start making games. I bet if Sega starts making Palm OS games and becomes successful, that other big companies will start making them too.

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lennonhead is offline Old Post 02-01-2001 02:31 AM
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JHromadka
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Registered: Sep 1999
Location: Texan in Calgary for a while
Posts: 1361

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quote:
Originally posted by lennonhead
I just hope that all of the little developers don't get looked over once all of these big game companies start making games. I bet if Sega starts making Palm OS games and becomes successful, that other big companies will start making them too.


You say that like it's a bad thing. I think there's enough room for Sega to make games without hurting current Palm developers.

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JHromadka is offline Old Post 02-01-2001 03:05 AM
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homer
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Registered: Jan 2000
Location: Twin Cities, MN
Posts: 1683

Sega just killed the dreamcast system, and it sounds like they are going to concentrate solely on being a game publishing company, so who knows...

To be honest, I don't see Visor owners as being a giant market for games. Game development can cost a LOT of money and often there is little ROI, so a lot of big companies sway from the minority genres and platforms and opt for the sure-bets (IE, NFL for PC, etc...)

But, like I said, who knows?...

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homer is offline Old Post 02-01-2001 06:20 AM
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