cbiffle
Member
Registered: May 2001
Location:
Posts: 16 |
I'm using a Visor Deluxe, so if anyone wants any features that can't be implemented on a Deluxe, please send me the model you're using. *grin*
A comm port in the Springboard slot could almost certainly be used for -modem- functionality alongside the keyboard, or as a debugging port. However, I'm not sure that it could be used as a straight serial port. (The "modem" and "comm" APIs are independently switchable between the internal stuff and a module, but I think the keyboard is hardwired to use the comm port.)
Hm...now that I think about it, I'm stunned nobody has developed an IR keyboard interface. That would make it compatible with nearly every PalmOS device on the market.
I don't play many games on my Visor (it's mostly being a development platform for me), but if there's a market for a game port interface, that would be quite simple to implement. It would certainly save wear on the limited-life hard buttons. (And it's certainly possible for it to emulate keyboard keystrokes, but I'm not sure about hard buttons.)
*thinks* Actually, yes, that could be done in two ICs--a ROM for the drivers and a PIC microcontroller to do the gameport interface. *grin*
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